Design anything. On one infinite canvas.
Product, brand, vector, and photo. Right next to your motion, video, and 3D.
Product design. Frame to handoff.
Design the screens, wire the prototype, and hand off values your code can read.
Every screen side by side, in one file.
Frames that resize like real UI.
Build it once. Every state, everywhere.
Link the screens and play the flow.
Real values, ready to paste.
Curves that behave. Even while you drag.
A pen that feels right, arcs that stay true circles, and booleans that stay editable.
Open anything. Even the Photoshop file.
Illustrator, Photoshop, Figma, PDF, and SVG open as real layers. So does a live website.
Work together. In the same file, live.
Live cursors, comments on the layer itself, and approvals. Nobody exports a thing.

One app. Five workspaces, one file.
Design Product, brand, vector, and photo on one infinite canvas.
Good questions. Short answers.
What can I put on the canvas?
Vectors, text, photos, video, audio, 3D models, Moto generators, live materials, and web embeds. They play in place and export with the design.
Can it replace Figma?
For product design, yes: frames, auto layout, components and variants, prototyping, and handoff. Your Figma files open too.
Can I open my existing files?
Yes. Photoshop (PSD and PSB), Illustrator (AI and EPS), Figma, PDF, SVG, TIFF, Word, DXF, and Markdown. Point it at a live site or your localhost and get editable layers.
Does it work offline?
Yes. Files live on your device, so you can work anywhere and share when you choose.
Can my team work in the same file?
Yes. Live cursors and selections, comments pinned to layers, and approvals, as it happens.
Are the other workspaces extra?
No. Moto, Temporal, 3D, and Shader Lab come with every plan, and they all open the same file.
Make the first frame.
Design comes with every plan, with Moto, Temporal, 3D, and Shader Lab inside.